BREAKING THE CODE
For my dissertation project, I created a narrative-driven VR experience. Experience what it's like to be a female in a STEM related course.
Gameplay programmer making chaotic little systems, weird mechanics, and projects powered by caffeine.
LOADING CREATIVE ENERGY...
Click a filter to sort the chaos.
For my dissertation project, I created a narrative-driven VR experience. Experience what it's like to be a female in a STEM related course.
I collaborated with a Cardiff animation student as the gameplay programmer for their beat-’em-up game project. In the game, players take on the role of Octavia, a determined protagonist journeying through a strange alien world in search of her missing cat.
Escape a hostile underground facility as an alien experiment fighting for freedom.
Chaotic frog mail delivery game where players catch flies and feed hungry critters.
Desktop grade tracking tool for calculating credit targets and classification requirements.
Cozy little gallery website created for sharing wedding memories with family.
Small 2D platformer focused on interaction systems, puzzle progression, and responsive movement.
I’m Hollie, a First Class Honours Game Development graduate from the University of South Wales, graduated July 2026. I previously graduated in 2022 with Distinction in Computer Science & Cyber Security. Currently in the middle of my advance HE fellowship and teaching degree. I love building gameplay systems, weird mechanics, and experimenting with game feel.
Most of my projects start with: “what happens if I make this slightly unhinged?”